|
![]() 65 million years ago dinosaurs roamed the Earth. They ruled the world with an iron fist, crushing all other life forms with their clawed talons and mighty jaws. They were the dumbest creatures on the planet, but they were the majority, and the strongest, so they owned the place. However, all allegories for the current state of politics must come to an end, and, according to top ranking scientists, Lavos fell to Earth and wiped out our giant lizard friends. Thus ended the tale of the dinos. Now, even after 65 million years, there is still a romanticism involved with the thunder lizards. Whereas the average adult hardly gives the lumbering lugs a second thought, children are often fascinated with creatures that, given the opportunity, would crush any manner of beast that made them eat asparagus. Dinosaurs are embodiments of reckless power and strength, and, to the average hyperactive five year old, man is that cool. And, since most of us were once five, it will always be in our collective unconscious that dinosaurs are cool. Dinosaurs can do anything! And they can market anything. Well, at least they try… Meet Primal Rage, and, in this case, the SNES version, because it holds a special place in my heart… as cancer. Yes, one day I will die of heart cancer, and one of you crazy readers will say, “That’s because of Primal Rage! It killed him! It killed Goggle Bob!” And then, following a frivolous lawsuit, no doubt covered on CNN for at least a week, all heart cancer will be referred to as “Primal Rage” and my life will not have been lost in vain. Yes, that’s why I write here, for the future. But back to our past. Closer to our epoch than the Age of Dinosaurs, the Age of Fighting Games occurred the precise moment it was cool to watch a hairy Russian wearing a speedo crush a petite Chinese girl into a pile of barrels. Think it was ’92. Anyway, from there, Mortal Kombat came out of nowhere to be a tech demo that went on to create a franchise based on unfettered violence. So people wanted fighting and they wanted violence, but there needed to be a new gimmick, something to separate a new game from all the Art of Fighting’s and Time Killers’s. And who should come up with that new gimmick but Atari. The Atari Jaguar, Atari Pac-man, Atari 7800, yes, the people who know how to make great games and even greater systems, the people who nearly leveled the gaming world with their amazing marketing strategies and game releases, the people who turned away little old Nintendo, they had an idea. And that idea was… ![]() Primal Rage: It’s dinosaurs fighting; now you know everything you need to know about Primal Rage. It’s a Mortal Kombat generation fighting game, which means:
But there were a few new and interesting things added to the fighting genre:
And that’s it. There’s also the “final boss” that refuses to exist, so you just fight your last six opponents again in an endurance match. Then the game ends, which is an event that should make anyone happy. Speaking of endings, the plot of the game is that a meteor crashes to Earth, decimates civilization, awakens dinosaurs (dinosaur gods to be precise), unnecessarily moves the continents about, and irreparably destroys humanity’s ability to spell, as the planet is now known as Urth. So a meteor destroys man and brings about dinosaurs? Man, those guys at Atari should get a prize. A “Being so Smart” prize. So these dinosaur gods are awake and anxious to beat each other to death, because apparently that worked so well the last time they were animated.And let’s meet those dino gods!
If this game sounds flat and horrible, then I’m doing my job. There’s a mere seven characters, with five character models among them, which has to be some sort of record for laziness put forth by a real video game company. And the animation of these fighters, especially on the SNES, is insane. If there’s one thing a fighting game needs, its animations that seem to actually correspond to what you’re doing, and these guys… one step and it’s about a half hour before it looks like you can use a move again. Forget about jumping moves, it all moves at a pace that is indescribably wrong. Somehow the AI knows when to attack, though, so get ready for a long haul if you’re hoping to win. And I bet you never thought seven fights would be a “long haul”. So Atari, in the same year Squaresoft released Chrono Trigger, gave us all Primal Rage for the Super Nintendo, a game so bad, it will eventually be my cause of death. Don’t weep for me, for I know my fate, I chose it, albeit without knowing the full extent of the pain involved, but it was my choice. Just remember, for future generations, that this game is pain, inside and out, and should be avoided like radioactive ass lice. ![]() Rating: 3.2 Random Animated Dinosaur Shows Rawr! Back to Game'in! |
|
|
|
All non-copyrighted material is copyright 2005 Robert Pollack. Reproduction of most anything without Robert's express permission in whole or in part is prohibited by law. Ain't that a kick in the pants? |